package fr.axgame.utils;

public class FightReport {

	private int round;
	private boolean win;
	
	public FightReport(int round, boolean win){
		this.round = round;
		this.win = win;
	}
	
	public int getRound() {
		return round;
	}
	
	public void setRound(int round) {
		this.round = round;
	}
	
	public boolean isWin() {
		return win;
	}
	
	public void setWin(boolean win) {
		this.win = win;
	}
	
}
